A bloodlusted Space Ghost vs. Green Lantern (Hal Jordan, classic Silver Age version) would be a spectacular battle of cosmic power rings vs. wristbands. Here's the definitive breakdown:
Space Ghost's Edge
- Speed Blitz Advantage
- Bloodlusted SG opens with invisibility + phasing, bypassing Lantern's auto-shields.
- Kill Move: Phases hand into Hal's chest -> crushes heart (no prep needed).
- Power Bands vs. Ring
- Energy Output: Comparable (both bust planets), but SG's beams ignore willpower-based defenses (GL shields are mental constructs; SG's tech is "hard" energy).
- No Weakness: SG's bands don't run on emotions (no yellow impurity or fear exploit).
- Phantom Cruiser
- Orbital ion cannons snipe Hal while SG distracts.
Green Lantern's Counters
- Willpower Hax
- Hal's ring auto-shields if he senses the attack - but SG's invisibility negates this.
- Construct Creativity: Could trap SG in a black hole sim (but SG escaped a real one in S2E9).
- FTL Reactions
- Hal dodges lasers, but SG's phase-shifted beams (intangibility + energy) are undodgeable.
- Ring Overcharge
- Bloodlusted Hal might go Supernova blast - but SG's force field tanked star-level attacks.
Verdict
- Space Ghost Wins 8/10:
- Alpha Strike: Phasing + sniping Hal's ring hand before constructs form.
Tech > Magic: Bands exploit GL's reliance on mental focus.
- Hal's 2/10 Chance:
- Ring AI Saves Him: Auto-shields might block if Hal intuits the threat.
Supernova Sacrifice: Could kamikaze (but SG survives cosmic voids).
Key Scene
SG: "Power bands - full discharge."
Hal: "Ring - construct armor - " (crunch as phased fist shatters ribcage).
Winner: Space Ghost, by cosmic ambush tactics. Silver Age theatrics can't save Hal here.